Breath of Fire IV

(via marazione)


Being the first in a row of succesful 2D RPGs developed by Vanillaware, GrimGrimoire was already a showcase of brilliant designing skills. The vivid, innovative style of George Kamitani has since then become the trademark of Vanillaware’s games.

Although overall an exciting and very decently developed fighting game, Guilty Gear would never have been half as successful, if not for Daisuke Ishiwatari’s ball-breaking character designs. Rooted deeply in the spirit of 1990s anime, the designs strike with reallistic anatomy, simplistic colour schemes and original detail.


Concept art of Edea Lee scanned from the Bravely Default Deluxe Artbook

there’s child!Edea with her parents in the corner

cool! I’ve never seen these before!

(via jokuun)



Disgaea: Hour of Darkness

Some amazing monster concepts from the game.

Artist: Ryoji Majima

And on your left you can see


(via shotaadmiral)

Tags: monster

Disgaea: Hour of Darkness

Some amazing monster concepts from the game.

Artist: Ryoji Majima

La Pucelle: Tactics

Sometimes when looking at anime/game character designs I get the feeling that big-breastedness and christianity were the two most enduring ideas that European culture ever bestowed on the Isles of Japan.

Artists: Yoshiharu Nomura, Ryoji Majima

Bravely Default

Published under Square Enix logo, this game is another grat example of Akihiko Yoshida’s designing work blah, blah, blah…

enjoy the arts


The eight playable races for my mock survival game, The Hollow. 

Those didn’t really make it into a game (yet!), but they are great examples of character/race concepts. All the races are unique and distinguishable, and you can pretty much tell the story and traits of each character just by looking at the design.

Artist: Endling

Code of Princess

Those two are very well executed and memorable designs, if you generously ignore the fact that no one in their right mind would ever go to battle flashing their panties like that. Be sure to notice all the extraordinary details on the outfits and weapons though.

Artist Kinu Nishimura.